109 research outputs found

    Estimation of Spread Spectrum Signal Parameters Utilizing Wavelet Transform Analysis

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    This paper investigates the application of wavelet transform (WT) to the extraction of particular features of direct sequence spread spectrum signals. The WT is exploited to the point that not only its capabilities but also its limitations are exposed to achieve the specific task of identifying spread spectrum signal parameters. The capabilities focus on the detection of the chipping sequence, while the limitations refer primarily to the advent of direct sequence CDMA signals. In the latter case no progress has yet been made to distinguish the different chipping sequences by the WT, whose resultant effect on the carrier appears as a single-phase change

    Synthetic Environments as design tool - A case study

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    Successful product design requires intensive communication between all stakeholders of the product or service in the very beginning of the development process. In this stage of the development, often communication is inefficient due to the absence of a prototype. We propose the use of a synthetic environment as a methodology and tool to support communication about a concept design among stakeholders; e.g., designers, end-users, and manufacturers. A case study with industrial partners revealed that a low-cost, easy accessible setup, consisting of haptic and visual simulation only, was sufficient for a realistic evaluation of a product and to provide meaningful information to improve its design

    Detecting Change in the Urban Road Environment Along a Route Based on Traffic Sign and Crossroad Data

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    Occurrences of traffic signs that belong to certain sign categories and occurrences of crossroads of various topologies are utilized in detecting change in the urban road environment that moves past an ego-car. Three urban environment types, namely downtown, residential and industrial/commercial areas, are considered in the study and changes between these are to be detected. In the preparatory phase, the ego-car is used for traffic sign and crossroads data collection. In the application phase, the ego-car hosts an advanced driver assistance system (ADAS) that captures and analyzes images of the road environment and computes the required input data to the proposed road environment detection (RoED) subsystem. A statistical inference method relying on the minimum description length (MDL) principle was applied to the change detection problem at hand. The above occurrences along a route are seen as a realization of an inhomogeneous marked Poisson process. Page-Hinkley change detectors tuned to empirical data were set to work to detect change in the urban road environment. The process and the quality of the change detection are demonstrated via examples from three urban settlements in Hungary. Document type: Part of book or chapter of boo

    Methodologies to Understand the Road User Needs When Interacting with Automated Vehicles

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    Interactions among road users play an important role for road safety and fluent traffic. In order to design appropriate interaction strategies for automated vehicles, observational studies were conducted in Athens (Greece), Munich (Germany), Leeds (UK) and in Rockville, MD (USA). Naturalistic behaviour was studied, as it may expose interesting scenarios not encountered in controlled conditions. Video and LiDAR recordings were used to extract kinematic information of all road users involved in an interaction and to develop appropriate kinematic models that can be used to predict other’s behaviour or plan the behaviour of an automated vehicle. Manual on-site observations of interactions provided additional behavioural information that may not have been visible via the overhead camera or LiDAR recordings. Verbal protocols were also applied to get a more direct recording of the human thought process. Real-time verbal reports deliver a richness of information that is inaccessible by purely quantitative data but they may pose excessive cognitive workload and remain incomplete. A retrospective commentary was applied in complex traffic environment, which however carries an increased risk of omission, rationalization and reconstruction. This is why it was applied while the participants were watching videos from their eye gaze recording. The commentaries revealed signals and cues used in interactions and in drivers’ decision-making, that cannot be captured by objective methods. Multiple methods need to be combined, objective and qualitative ones, depending on the specific objectives of each future study

    A collaborative artefact reconstruction environment

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    A novel collaborative artefact reconstruction environment design is presented that is informed by experimental task observation and participatory design. The motivation for the design was to enable collaborative human and computer effort in the reconstruction of fragmented cuneiform tablets: millennia-old clay tablets used for written communication in early human civilisation. Thousands of joining cuneiform tablet fragments are distributed within and between worldwide collections. The reconstruction of the tablets poses a complex 3D jigsaw puzzle with no physically tractable solution. In reconstruction experiments, participants collaborated synchronously and asynchronously on virtual and physical reconstruction tasks. Results are presented that demonstrate the difficulties experienced by human reconstructors in virtual tasks compared to physical tasks. Unlike computer counterparts, humans have difficulty identifying joins in virtual environments but, unlike computers, humans are averse to making incorrect joins. A successful reconstruction environment would marry the opposing strengths and weaknesses of humans and computers, and provide tools to support the communications and interactions of successful physical performance, in the virtual setting. The paper presents a taxonomy of the communications and interactions observed in successful physical and synchronous collaborative reconstruction tasks. Tools for the support of these communications and interactions were successfully incorporated in the “i3D” virtual environment design presented

    Advances in Vehicular Ad-hoc Networks (VANETs): challenges and road-map for future development

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    Recent advances in wireless communication technologies and auto-mobile industry have triggered a significant research interest in the field of vehicular ad-hoc networks (VANETs) over the past few years. A vehicular network consists of vehicle-to-vehicle (V2V) and vehicle-to-infrastructure (V2I) communications supported by wireless access technologies such as IEEE 802.11p. This innovation in wireless communication has been envisaged to improve road safety and motor traffic efficiency in near future through the development of intelligent transportation system (ITS). Hence, governments, auto-mobile industries and academia are heavily partnering through several ongoing research projects to establish standards for VANETs. The typical set of VANET application areas, such as vehicle collision warning and traffic information dissemination have made VANET an interesting field of mobile wireless communication. This paper provides an overview on current research state, challenges, potentials of VANETs as well as the ways forward to achieving the long awaited ITS

    Revisiting JDL model for automotive safety applications: the PF2 functional model

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    Communication and interaction strategies in automotive adaptive interfaces

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    A survey of filtering techniques for vehicle tracking by radar equipped automotive platforms

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